Zeppelin's Quest is a first person puzzle-platform game with 6 levels for single player; every level has several puzzles, each one harder and more complex than the previous one. In order to solve this puzzles, the player can use Zeppelin's magical powers, which are two. The first one is the ability to lift objects using Air Power, and the other one is the ability to crush objects using Earth Power. Every puzzle was designed to be solved using a single power or a combination of both. Free Download on DigiPen's Game Gallery.
Fall 2013 - Spring 2014. For Zeppelin's Quest, I was hired on to help the team narrow down what they wanted to do. They wanted something elemental, and I thought it would be interesting to play around with air and ground, as they are less popular than water and fire. Once the team started building the game in their custom engine around that, I created some backstory and designed some puzzles. The puzzles I created were modified by the other designer to fit with the physics engine he had created.