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Role: Producer, Writer
Summer 2014- Spring 2015. I worked as the producer for Aurora, the team behind ÆON. While I also helped with some systems and level design, and worked on the narrative, I spent most of my time managing 11 other teammates.
This was my first time being a full-time producer on a project, so I spent most of my time sitting in on meetings, talking to individual team members about specific issues, and hosting team-wide meetings and keeping everyone on track. I also partnered with each team (design, art, dev, and sound) to create a projected schedule for each milestone (about every 5 weeks).
In addition to producing, I also stepped up to write narrative for the game. This included dialogue, cinematics, and a base story for the game.
DigiPen Game Awards:
2nd place Best Spoken Dialogue
2nd place Best Characters
2nd place Best 3D Visual Design
2nd place Best Junior Game
Wingman Award- 1st place for most 2nd places!